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Jecht

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Rarity
Element Earth
Class Soul Weaver
Zodiac Sagittarius
Max CP12896
A hard worker who dreams of becoming the world's strongest mercenary
Using Talent
Using Talent
Dispatch Mission:
Intelligence
Specialty Effect:
Reward Bonus +6%
Longing
Cartuja
Trust
Roozid
Trust
Basar
A mercenary from the Itan Clan, Jecht is committed to self-discipline and hopes to improve the treatment of his fellow Suin by becoming a skilled and famous warrior.

+Speed
SSS : +8 SS : +7 S : +6 A : +5 B : +4 C : +3 D : +2
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Table of Contents

Hero Stats

Hero CP: 12896
HP 3925
ATK 796
SPD 104
DEF 599
Max Stats at Lvl 60 + Fully Awakened
Crit Hit Chance Crit Hit DMG Dual Atk Chance
15.00% 150.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%

Campsite Stats

Campsite Topic

Criticism
Happy Memory

Skills

Staff Assault
0 Turns
+1 Souls
Attacks with a staff, with a 50% chance to decrease Hit Chance for 1 turn.
Skill Enhance
Skill 2: Tailwind
Tailwind
0 Turns
+0 Souls
Passive
80% chance to dispels one debuff inflicted on an ally at the beginning of each turn.
Skill Enhance
Skill 3: Gale
Gale
5 Turns
+2 Souls
Attacks all enemies with wind magic, granting continuous healing to all allies for 2 turns.

Soul Burn Effect
-10 Souls

Extends buff duration by 1 turn.

Awaken
Attacks all enemies with wind magic, granting continuous healing and increased Speed to all allies for 2 turns.
Skill Enhance
Specialty: Using Talent
Using Talent
Dispatch Mission: Intelligence
Specialty Effect: Reward Bonus +6%

Awakening

Lvl
Speed +2 Attack +20 / Health +60

Life Rune
x5
Lvl
Attack +3% Attack +20 / Health +60

Life Rune
x9
Lvl
Attack +6% Attack +30 / Health +80

Greater Life Rune
x15
Lvl
Speed +4 Attack +30 / Health +80

Epic Life Rune
x4

Cold Look
x9
Lvl
Attack +6% Attack +30 / Health +80

Epic Life Rune
x6

Mercenary's Medicine
x6
Gale
Gale
Attacks all enemies with wind magic, granting continuous healing to all allies for 2 turns.
Ability Upgrade
Gale
Extends buff duration by 1 turn.
Stat Increase
Attack +20 / Health +60

Life Rune
x12

Greater Life Rune
x6

Analysis

Overview

Jecht is a beginner-friendly Soul Weaver with a passive that dispels one debuff from your team at the beginning of each turn. He is commonly used as a support Hero in auto Banshee 11 hunt teams because his passive-- along with with Wondrous Potion Vial-- allows him to remove both stacks of the Banshee's poison each turn and avoid the Banshee's curse. He also lowers the enemy's hit chance for better survivability and has Gale (S3) for increased Speed and continuous healing, which benefits the team both offensively and defensively. 

Strengths

Budget Banshee Specialist

As mentioned above, all three of Jecht's skills are extremely well-suited for Banshee 11 hunts, particularly his frequent debuff cleanse. He is viable as a solo support hero in 3-man auto Banshee 11 teams.

Speed Memory Imprint

Jecht is one of a handful of Heroes with a Speed Memory Imprint, giving your team a maximum of +8 additional Speed. Combined with the Speed buff that his third skill grants, he can potentially help the team cycle through turns very quickly in both PvE and PvP scenarios. 

Weaknesses

Dispels Debuffs Randomly

Jecht's passive Skill is limited to dispelling a single, random debuff each turn. This makes him sorely lacking in scenarios in which the team is inflicted with multiple debuffs, as Jecht is unable to prioritize specific debuffs or allies to cleanse. 

Lacks Instantaneous Heals

While Jecht's third skill grants the team continuous regen over time, he is unable to provide emergency healing to allies in danger of dying. Therefore, most team compositions will necessitate having a second Soul Weaver take on the role of primary healer.

Poor Base Stats

Compared to most Soul Weavers, Jecht's base stats are rather poor, especially his low health and Speed. This makes his survivability an issue, as he's reliant on allies for tanking and healing. 

Builds

Banshee Hunt Solo Cleanser

Jecht is a very stable pick for support Hero in Banshee 11 runs due to his passive Skill that removes a debuff at the start of his turn. With Speed gear and the Wondrous Potion Vial Artifact, he can reliably dispel both of the Banshee's Poisons each turn, ensuring that your team never falls to the Banshee's curse. 

Equipment

Main
HP %
HP %
Spd
Sub
HP %
Spd
Set
Speed

Artifact

Upgrade Priority

Early Mid Late
0 0 0
+2 +3 +4
0 0 +4

Team

Core

An example of a viable 3-man Auto Banshee 11 team formation with Jecht as the primary cleanser, and Bellona equipped with Bloodstone to provide secondary healing.

Hero Gallery