Makes the target unable to be healed.

Associated Skills

Baal & Sezan attack all enemies with Strike Magic, with a 65% chance to decrease Speed and make them unhealable for 2 turns.
Awaken
Baal & Sezan attack all enemies with Strike Magic, with a 65% chance to decrease Speed and Defense and make them unhealable for 2 turns.
Penetrates the enemy with dark energy, with a 50% chance to make them unhealable for 1 turn. Damage dealt increases proportional to the amount of the enemy's lost Health.
Awaken
Penetrates the enemy with dark energy, making the enemy unhealable for 1 turn. Damage dealt increases proportional to the amount of the enemy's lost Health.
If the enemy's Health is less than 50% after attacking with Dark Shadow, an extra attack is granted against all enemies with a 50% chance to make them unhealable for 1 turn. Can only activate once per turn.
Attacks by spinning an enormous scythe and recovers the Health of all allies proportional to the damage dealt, and if the enemy is bleeding recovery increases by an additional 50%.
Awaken
Attacks by spinning an enormous scythe, making the enemy unhealable and inflicting Vampiric Touch for 2 turns. Recovers the Health of all allies proportional to the damage dealt, and if the enemy is bleeding, recovery increases by an additional 50%.

Soul Burn Effect
-10 Souls

Increases damage dealt.
Sprinkles a catalyst, increasing Attack of all allies for 2 turns. If an enemy is burned, the catalyst will explode and deal damage to all enemies, making them unhealable for 2 turns.
Batters the enemy with a scythe, with a 85% chance each to inflict bleed and make them unhealable for 2 turns. When the enemy's Health is less than 50%, activates Sever as an extra attack with a 100% chance of inflicting bleed.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Attacks with a sword, with a 50% chance to decrease Defense if the target's Health is more than 50%, or a 50% chance to make them unhealable for 1 turn if the target's Health is less than 50%
Shoots an arrow infused with the power of lightning, inflicting silence for 2 turns and decreasing Combat Readiness to 0%. Damage dealt increases proportional to the caster's Speed.
Awaken
Shoots an arrow infused with the power of lightning, inflicting silence and making them unhealable for 2 turns, and decreasing Combat Readiness to 0%. Damage dealt increases proportional to the caster's Speed.
Attacks with shock magic, with a 30% chance to make the enemy unhealable for 2 turns.
Attacks all enemies with a morning star while raging, with a 60% chance to make them unhealable for 2 turns. If the caster is granted loveliness, effect chance increases by 20%.
Awaken
Attacks all enemies with a morning star while raging, with a 60% chance to decrease buff duration by 2 turns and make them unhealable for 2 turns. If the caster is granted loveliness, effect chance increases by 20%.

Soul Burn Effect
-10 Souls

Increases damage dealt.
Attacks the enemy, with a 80% chance to provoke for 2 turns.
Awaken
Attacks the enemy, with a80%chance each of provoking and making them unhealable for 2 turns.

Soul Burn Effect
-20 Souls

Ignores effect resistance.
Attacks with fire magic, with a 30% chance to make unhealable for 2 turns.
Attacks with dark energy, with a 35% chance to make the enemy unhealable for 2 turns.
Casts a spell at the enemy, with a 80% chance to make them unhealable and decrease Attack for 2 turns.
Attacks with fire magic, with a 30% chance to make unhealable for 2 turns.
Attacks with a flaming sword, with a 55% chance to make the target unhealable for 1 turn.
Attacks with a fiery explosion, making the target unhealable for 1 turn.
Awaken
Attacks with a fiery explosion, making the target unhealable for 2 turns.