The target becomes unable to act.

Associated Skills

Slams the ground to inflict damage on all enemies, with a 25% chance to stun for 1 turn.
Awaken
Slams the ground to inflict damage on all enemies, with a 25% chance to stun for 1 turn. The caster's Combat Readiness is increased by 30% each time an enemy is stunned.
Hits the enemy with a finishing blow, dispelling all buffs and stunning for 1 turn.
Awaken
Hits the enemy with a finishing blow, dispelling all buffs and stunning for 1 turn. Damage dealt is increased by 50% when the enemy is buffed.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Brutally attacks all enemies, with a 75% chance to stun for 1 turn.
Awaken
Brutally attacks all enemies, with a 75% chance to stun for 1 turn, decreasing Combat Readiness of stunned enemies by 100%.
Delivers a powerful blow after a flurry of strikes, stunning for 1 turn, before granting vigor to the caster for 4 turns and gaining 15 Fighting Spirit. Damage dealt increases proportional to the caster's max Health. Caster begins the first battle with 50 Fighting Spirit, and gains 5 Fighting Spirit when attacked.
Awaken
Delivers a powerful blow after a flurry of strikes, stunning for 1 turn and decreasing Attack for 2 turns, before granting vigor to the caster for 4 turns. Damage dealt increases proportional to the caster's max Health. Caster begins the first battle with 50 Fighting Spirit, and gains 5 Fighting Spirit when attacked.
Soars into the air and attacks the enemy, stunning for 1 turn. Damage dealt is increased when the enemy is inflicted with magic nail.

Soul Burn Effect
-20 Souls

Increases damage dealt.
Attacks with light, with a 35% chance to stun for 1 turn before granting the caster invincibility for 1 turn.
Attacks with thorns, with a 25% chance to stun for 1 turn. Damage dealt increases proportional to the caster's max Health.
Attacks with an iron mace, with a 50% chance to stun for 1 turn.
Attacks all enemies with evil claws, with a 30% chance to stun for 1 turn.

Soul Burn Effect
-10 Souls

Increases damage dealt.

Awaken
Attacks all enemies with evil claws, with a 30% chance to stun for 1 turn, before increasing the caster's Combat Readiness by 50%.
Attacks with a hammer, with a 20% chance to stun for 1 turn.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Attacks with a large shield, with a 25% chance of stunning for 1 turn. When the enemy is debuffed, the chance will increase. Damage dealt increases proportional to the caster's Defense.
Attacks all enemies with a giant iceberg, with a 50% chance to stun for 1 turn.
Attacks all enemies with an iron mace, decreasing Combat Readiness by 20%. When the enemy's Combat Readiness is 0, stuns for 1 turn. Damage dealt increases proportional to the caster's Defense.
Strengthens the caster with Fighting Spirit for 3 turns. Grants an extra turn.

Shield Slam: Increases Damage dealt, stunning for 1 turn.

Macerate: Decreases the enemy's Combat Readiness twice.

Acquires 10 Fighting Spirit when attacking or attacked.


Soul Burn Effect
-20 Souls

Recovers Health.

Awaken
Strengthens the caster with Fighting Spirit for 3 turns, recovering Health, and increasing Defense for 3 turns. Grants an extra turn

Shield Slam: Increases Damage dealt, stunning for 1 turn.

Macerate: Decreases the enemy's Combat Readiness twice.

Acquires 10 Fighting Spirit when attacking or attacked.

Attacks with a slingshot, with a 25% chance to stun for 1 turn.
Racoo flies into the enemies like a bullet and attacks all of them, with a 50% chance to stun for 1 turn.
Awaken
Racoo flies into the enemies like a bullet and attacks all of them, decreasing Speed for 2 turns, with a 75% chance to stun.
Attacks with a blunt weapon, with a 25% chance to stun for 1 turn. Damage dealt increases proportional to the caster's Defense.
Attacks with a shield, with a 80% chance to stun for 1 turn. Damage dealt increases proportional to the caster's Defense.

Soul Burn Effect
-10 Souls

Skill cooldown is decreased by 2 turns.
Attacks with a dagger and bomb, decreasing Combat Readiness by 25% three times and granting the caster stealth for 1 turn. Damage dealt increases proportional to the caster's Speed.

Soul Burn Effect
-20 Souls

Ignores effect resistance.

Awaken
Attacks with a dagger and bomb, decreasing Combat Readiness by 25% three times, stunning the target for 1 turn and granting the caster stealth for 1 turn. Damage dealt increases proportional to the caster's Speed.
Attacks all enemies with a powerful ground pound, with a 50% chance to stun for 1 turn. Has a 70% chance to stun for 1 turn when the target has less than 30% Health. Damage dealt increases proportional to the caster's max Health.

Soul Burn Effect
-10 Souls

Increases damage dealt.

Awaken
Attacks all enemies with a powerful ground pound, with a 50% chance to stun for 1 turn. Has a 100% chance to stun for 1 turn when the target has less than 30% Health. Damage dealt increases proportional to the caster's max Health.
Attacks all enemies with a large block of ice, with a 35% chance each to stun for 1 turn and decrease Combat Readiness by 30%.
Attacks with a staff, with a 20% chance to stun for 1 turn.
Dashes towards the enemy to attack, stunning for 1 turn.

Soul Burn Effect
-20 Souls

Ignores effect resistance.

Awaken
Dashes towards the enemy to attack, stunning for 1 turn. Decreases Defense for 2 turns.
Moves silently to attack the enemy, silencing all enemies for 1 turn when the enemy is defeated. Damage dealt increases proportional to the caster's Speed.

Soul Burn Effect
-20 Souls

Increases damage dealt.

Awaken
Moves silently to attack the enemy, stunning for 1 turn. Silences all enemies for 1 turn when the target is defeated. Damage dealt increases proportional to the caster's Speed.
Gives the command to charge, dealing damage to all enemies, with a 75% chance to stun two enemies for 1 turn.
Attacks the enemy, with a 75% chance to stun for 1 turn. Damage dealt increases proportional to the caster's max Health.

Soul Burn Effect
-20 Souls

Ignores effect resistance.

Awaken
Attacks with a sword, with a 75% chance to stun for 1 turn and decreases Combat Readiness by 30%. Damage dealt increases proportional to the caster's max Health.
Attacks with dual-wielded swords. When the caster is stealthed, has a 75% chance to stun the enemy for 1 turn.
Attacks with an axe, stunning for 1 turn.

Soul Burn Effect
-10 Souls

Increases damage dealt.

Awaken
Attacks with an axe, stunning for 1 turn and decreasing Defense for 2 turns.
Attacks with the power of a magical tome, with a 25% chance to stun for 1 turn.
Attacks the enemy's vital points, with a 80% chance to stun for 1 turn.

Soul Burn Effect
-20 Souls

Ignores effect resistance.

Awaken
Attacks the enemy's vital points, with a 80% chance to stun for 2 turns.
Attacks the enemy and stuns them for 1 turn. When the enemy is sleeping, extra damage is dealt equivalent to 10% of max Health.

Soul Burn Effect
-10 Souls

Increases damage dealt.

Awaken
Attacks the enemy and stuns them for 1 turn. When the enemy is sleeping, extra damage is dealt equivalent to 20% of max Health.
Increases Speed and Attack when the caster is inflicted with a debuff, and grants immunity to stun, provoke, and sleep.
Drops a giant meteor, with a 40% chance each to inflict two burn effects for 2 turns.
Awaken
Drops a giant meteor to stun all enemies for 1 turn, with a 40% chance each to inflict two burn effects for 2 turns.
Attacks all enemies with hard-trained spear art, with a 75% chance to dispel a buff from the target before having a 75% chance to stun an enemy with the highest Combat Readiness regardless of skill miss. Recovers caster's Health after attack. Amount recovered is proportional to the caster's max Health.
Attacks all enemies with the power of magic, with a 25% chance each to stun for 1 turn. Damage dealt increases on debuffed enemies.