Increases target's Defense.

Heroes with Tag

Associated Skills

Attacks all enemies again after a swordstorm, with a 75% chance to decrease Defense for 2 turns and increase Defense of the caster for 3 turns. Damage dealt increases proportional to the caster's max Health.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Shoves the enemy with a shield, decreasing Combat Readiness by 35%, before granting increased Defense to all allies for 2 turns. Damage dealt increases proportional to the caster's Defense.
Attacks with a sword, with a 50% chance to provoke for 1 turn when the caster's Health is more than 50%, or increase Defense of the caster for 1 turn when the caster's Health is less than 50%. Damage dealt increases proportional to the caster's Defense.
Releases a bright light to attack all enemies, with a 35% chance each to decrease Hit Chance for 2 turns.
Awaken
Releases a bright light to attack all enemies, with a 35% chance each to decrease Hit Chance for 2 turns, and inflict poison for 3 turns. Increases Defense of the caster for 1 turn.
Strengthens the caster with Fighting Spirit for 3 turns. Grants an extra turn.

Shield Slam: Increases Damage dealt, stunning for 1 turn.

Macerate: Decreases the enemy's Combat Readiness twice.

Acquires 10 Fighting Spirit when attacking or attacked.


Soul Burn Effect
-20 Souls

Recovers Health.

Awaken
Strengthens the caster with Fighting Spirit for 3 turns, recovering Health, and increasing Defense for 3 turns. Grants an extra turn

Shield Slam: Increases Damage dealt, stunning for 1 turn.

Macerate: Decreases the enemy's Combat Readiness twice.

Acquires 10 Fighting Spirit when attacking or attacked.

Has a 35% chance to decrease Attack and provoke all enemies for 1 turn. Increases Defense of the caster for 2 turns.
Awaken
Has a 35% chance to decrease Attack and provoke all enemies for 1 turn. Increases Defense of all allies for 2 turns.
Has a 80% chance to dispel one debuff and be granted increased Defense for 2 turns when attacked. Can only be triggered once per turn.
Awaken
Has a 80% chance to dispel one debuff and be granted increased Defense for 2 turns when attacked.
Strongly attacks all enemies with a swordstorm, recovering Health proportional to the caster's max Health, and increasing Defense of the caster for 2 turns. Damage dealt increases proportional to the caster's max Health.
Awaken
Strongly attacks all enemies with a swordstorm, recovering Health proportional to damage dealt, and increasing Defense of the caster for 2 turns. Damage dealt increases proportional to the caster's max Health.
Increases Defense when attacked. Increases Defense of all allies for 2 turns every fourth attack received. Effect can only stack up to 5 times.
Recites the Celebration of Light, recovering the Health of all allies and granting continuous healing and increased Defense for 2 turns. Amount recovered is proportional to the target's max Health.

Soul Burn Effect
-10 Souls

Extends buff duration by 1 turn.
Increases Defense of all allies for 2 turns with strengthening magic.

Soul Burn Effect
-10 Souls

Extends buff duration by 1 turn.

Awaken
Increases Attack and Defense of all allies for 2 turns with strengthening magic.
Attacks the enemy, dispelling all buffs, and increasing Attack and Defense of the caster for 2 turns.

Soul Burn Effect
-10 Souls

Extends buff duration by 1 turn.
Attacks all enemies with a swordstorm, increasing Attack of all allies for 2 turns. When there are three or fewer enemies, damage dealt increases as enemies become fewer.

Soul Burn Effect
-10 Souls

Extends buff duration by 1 turn.

Awaken
Attacks all enemies with a swordstorm, increases Attack of all allies for 2 turns. Additionally increases Defense of the caster for 2 turns. When there are three or fewer enemies, damage dealt increases as enemies become fewer.
With the blessing of the stars, grants increased Defense and barrier to all allies for 2 turns. Barrier strength increases proportional to the caster's Attack.

Soul Burn Effect
-20 Souls

All skill cooldowns decreased by 2 turns.